/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | foam-extend: Open Source CFD
   \\    /   O peration     | Version:     4.1
    \\  /    A nd           | Web:         http://www.foam-extend.org
     \\/     M anipulation  | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
	This file is part of foam-extend.

	foam-extend is free software: you can redistribute it and/or modify it
	under the terms of the GNU General Public License as published by the
	Free Software Foundation, either version 3 of the License, or (at your
	option) any later version.

	foam-extend is distributed in the hope that it will be useful, but
	WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
	General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with foam-extend.  If not, see <http://www.gnu.org/licenses/>.

Class
	Foam::RectangularMatrix

Description
	A templated 2D rectangular matrix of objects of \<T\>, where the
	n x m matrix dimension is known and used for subscript bounds checking etc.

SourceFiles
	RectangularMatrixI.H
	RectangularMatrix.C

\*---------------------------------------------------------------------------*/

#ifndef RectangularMatrix_H
#define RectangularMatrix_H

#include "Matrix.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{


template<class Type>
class RectangularMatrix
:
	public Matrix<RectangularMatrix<Type>, Type>
{

public:

	// Constructors

		//- Null constructor.
		inline RectangularMatrix();

		//- Construct given number of rows and columns,
		inline RectangularMatrix(const label m, const label n);

		//- Construct with given number of rows and columns
		//  and value for all elements.
		inline RectangularMatrix(const label m, const label n, const Type&);

		//- Construct from Istream.
		inline RectangularMatrix(Istream&);

		//- Clone
		inline autoPtr<RectangularMatrix<Type> > clone() const;
};


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#	include "RectangularMatrixI.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************************************************************* //
